Tools

Drag a tool out and hold to play. Release to return. Keyboard: Enter, arrows, then Escape.

Reactive stars; respects reduced motion.

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Rainbow Six Siege

Weapons, sensitivity, charts & loadouts

Match hipfire turn distance across games. Optic settings below are separate. Mouse input, with acceleration off.

01 · Your current setup

cm / 360°

02 · Match it in another game

in-game sensitivity

Siege optic sensitivities

Advanced ADS sliders · horizontal cm/360 for each sight

Advanced settings

Use your GameSettings.ini multipliers, or leave both at 0.02. FOV factors below are reference values, not editable settings.

≈ Estimated · verify in game

Equivalent sensitivity in all 16 games

At your target DPI, matching the source turn distance. Fortnite uses the percentage shown in its settings.

How it works & sources

cm/360 = 360 × 2.54 ÷ (DPI × sensitivity × yaw). Results keep full precision internally and round only the centimeter display to one decimal. Game rounding and actual sensor DPI can make measured distance differ. Raw input / no acceleration is assumed; controller sensitivity is not supported.

Only the current 1×, 2.5×, 3.5× and 8× optic controls are included. The 2.5× estimate still uses Ubisoft’s earlier published model and may differ from current ACOG behavior; 3.5× and 8× use community factors. Values marked ≈ need in-game verification. For a measured cross-game match, use “Measured cm/360” above. Equal cm/360 does not guarantee equal zoomed visual speed.

Siege ADS gain = ADS slider × ADSMouseMultiplierUnit × tan(optic FOV ÷ 2) / tan(hipfire FOV ÷ 2). Vertical FOV is adjusted if horizontal FOV exceeds Ubisoft’s 150° cap. The mouse multiplier scales hipfire yaw from its 0.02 default. Changing aspect ratio below the cap changes visual FOV, not physical turn distance.

Formulas: Ubisoft ADS guide and the Cynadote calculator you linked. Preset conversions checked against FindMyMouse on September 5, 2026. Newer optic factors and caveats: kurtextrem’s maintained converter. Ubisoft confirms Kali’s 3.5× / 8× scopes in Y11S3, but has not published an updated official sensitivity table.

Sensitivity settings save on this browser.

Try your sensitivity · 3D test room

Uses your current setup in box 01.

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Sensitivity test room

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Ready when you are

Use the same physical mouse DPI as box 01. Mouse to aim · WASD to move · click to hit targets. Escape frees your mouse.

Operator loadout

Compare sets Gun 1. Hover or tap Shared by to see other operators.Ubisoft loadout ↗

Chart

Settings

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